Direct Encounter computes the Direct Encounter tiebreak — a FIDE method that compares players' scores from games played only against each other — following the FIDE Tiebreak Regulations (section 6). TypeScript, zero runtime dependencies.
npm install @echecs/direct-encounter
import { directEncounter } from '@echecs/direct-encounter';
import type { Game, GameKind, Player } from '@echecs/direct-encounter';
// Players A, B, C are tied on points
const players = [{ id: 'A' }, { id: 'B' }, { id: 'C' }];
// games[n] = round n+1; Game has no `round` field
const games: Game[][] = [
[{ black: 'B', result: 1, white: 'A' }], // round 1
[{ black: 'C', result: 0.5, white: 'A' }], // round 2
[{ black: 'C', result: 0, white: 'B' }], // round 3
];
const score = directEncounter('A', games, players);
// Returns A's score from games played against other tied players (B and C)
directEncounter(playerId, games, players)directEncounter(playerId: string, games: Game[][], players: Player[]): number
Returns the total points playerId scored against the players in the players
array (the tied group). Pass the subset of players who share the same tournament
score as playerId.
Round order follows array position: games[0] = round 1, games[1] = round 2,
etc. The optional kind?: GameKind field identifies unplayed rounds
('forfeit-loss' | 'forfeit-win' | 'full-bye' | 'half-bye' | 'pairing-bye' | 'zero-bye');
the function excludes all byes from the score.
Per the FIDE C.07 6.1.1 default, forfeit encounters are excluded from the Direct
Encounter score. Use the /forfeits subpath export to include them.
Also exported as tiebreak — an alias for directEncounter:
import { tiebreak } from '@echecs/direct-encounter';
When all tied players have identical Direct Encounter scores (the common case in Swiss), this tiebreak is inconclusive. Apply the next tiebreak in the ordering.
import type { Game, GameKind, Player, Result } from '@echecs/direct-encounter';
| Type | Shape / Values |
|---|---|
Player |
{ id: string } |
Result |
0 | 0.5 | 1 |
Game |
{ black: string; white: string; result: Result; kind?: GameKind } |
GameKind |
'forfeit-loss' | 'forfeit-win' | 'full-bye' | 'half-bye' | 'pairing-bye' | 'zero-bye' |
/forfeits subpath exportimport {
directEncounterForfeits,
tiebreak,
} from '@echecs/direct-encounter/forfeits';
FIDE C.07 6.1.1 (included variant) — Direct Encounter including forfeit
encounters. Identical to the base directEncounter, except that encounters
forfeited by a tied opponent count towards the score instead of being excluded.
tiebreak is an alias for directEncounterForfeits.
Contributions are welcome. Please open an issue at github.com/echecsjs/direct-encounter/issues.